Diablo 2 Guide: Crushing Blow deals additional damage

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Diablo 2 Resurrected has a LOT of Attack Modifiers that add more effects whenever your Character tries to attack a target

Diablo 2 Resurrected has a LOT of Attack Modifiers that add more effects whenever your Character tries to attack a target. The following keyword stats on Weapons and gear can drastically improve your damage, disable your target, leech Life, and Mana, or else affect your target in unique and surprising ways. Keep in mind that each one of the following stats could be available on an array of gear, and oftentimes can stack, making each attack a fireworks display of effects and damage. Most of the stats may also be applied by attack Skills which could greatly boost the effectiveness associated with a Melee or Ranged build.

Crushing Blow

On an effective weapon strike, Crushing Blow deals additional damage before the attack's damage, comparable to a fraction of the rest of the Life total from the target. In simpler terms: This deals % harm to the target.

Deadly Strike

An effective weapon strike provides a chance to double the amount of Physical Damage from the attack. This counts as a Critical Hit for that total opportunity to get a Critical Hit equation.

Fires Explosive Arrows or Bolts

Replaces any standard Attack with Exploding Arrow with Skill Level based on the weapon source. Does not apply if your Skill can be used with the weapon.

Fires Magic Arrows

Replaces any standard Attack with Magic Arrow with Skill Level based on the weapon source. Does not apply if your Skill can be used with the weapon.

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Freeze Target

On an effective weapon strike that deals damage, Freezes normal or minions monsters, and applies Chill to any or all other targets as long as the prospective is not Immune to Cold or has 0 Chill Effectiveness.

Hit Blinds Target

On an effective weapon strike that deals damage, cast an amount of 1-20 Dim Vision on the perspective which Blinds it.

Hit Causes Monster to Flee

An effective weapon strike that deals damage, causes the prospective to flee within the direction opposite from the attacker because of applying a flee effect.

Ignore Target's Defense

Calculates attacks made on normal, minion monsters, or Character Summons as having 0 Defense for calculating Chance to Hit.

Knockback

On an effective weapon strike that deals damage, a target that could be knocked back is going to be moved up to three sub-tiles from the attack direction and set into Hit Recovery.

Life Stolen

On an effective weapon strike that deals Physical Damage, returns Life towards the attacker comparable to a % from the damage dealt.

Mana Stolen

On an effective weapon strike that deals Physical Damage, returns Mana towards the attacker comparable to a % from the damage dealt.

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